Shaak Ti’s Heightened Reflexes: Whenever Shaak Ti or a Clone Trooper ally takes damage from an attack, Shaak Ti gains 20% Turn Meter.For each Clone Trooper ally at the start of battle (excluding summoned allies), Galactic Republic allies have +15% Max Health, +5% Max Protection, and +15% Offense. Clone Trooper allies recover 5% Health and Protection when they attack out of turn. Unity Wins War: Clone Trooper allies have +35 Speed.Shaak Ti acts as a supercharger to the clones, enhancing their abilities tremendously. Led by the famous Shaak Ti, this Clone Trooper team centers around assisted attacks, counter-attacks, Turn Meter gains, and damage increases. The fearsome and respected Shaak Ti is an extremely versatile leader who synergizes with Jedi and Clone Troopers. Clone Troopers: Shaak Ti, Rex, Fives, Echo, Sergeant Phase 1 Clone Trooper Command: The Blaster Turret assists whenever this character uses an ability during their turnģ. If the Blaster Turret is present, give Command to target another Clone ally until they are defeated or until Command is granted to a different ally. ARC Trooper’s Assign Command gives even more assisted attacks to this team, with it: deal physical damage to the target enemy.Each time an Assist scores a Critical Hit, reduce the Cooldown of this ability by 1. With Cody’s 212th Attack: Call all Clone allies and one random ally to assist.Clone allies recover 5% of their Max Protection whenever they use a Basic ability. Cody gains 60% Defense for each living Clone ally and other Clone allies gain half that amount. Clone allies gain 30% Critical Chance, and other allies gain half that amount.Ghost Company Commander Unique Team Abilities: Expect multiple assists from the Galactic Republic leader. While Cody’s betrayal of Obi-Wan in Revenge of the Sith caught us all by surprise, he remains a diligent leader to his squadron. Ghost Company Commander: Cody, Fives, Rex, ARC Trooper, Sergeant Phase 1 Clone Trooper Clone Trooper Cody makes a brief cameo in Revenge of the Sith, as he hands Obi-Wan his lightsaber All Clone Trooper allies gain Defense Up and Tenacity Up for 2 turns.Ĥ. Wrecker’s Wrecking Ball is a great use of his tank abilities, with it: Deal Physical damage to all enemies.
At the end of his turn, if no allies are Taunting, Fives Taunts for 2 turns. If the assisting ally is a Clone Trooper or 501st, both attackers deal 35% more damage.
The first team on our list is led by the one who endured the most. With his signature double pistols, Fives is ready to fight till the death Veteran Clone Trooper: Fives, Cody, Rex, Wrecker, Hunter Some of these clone teams can be interchangeable with Galactic Republic Jedi, as their synergy is some of the strongest in-game. With their recent rework and the addition of the Bad Batch, having a strong group of Clone teams is worthy of building. Sometimes overlooked, the relentless Clones should never be counted out.